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package be.ibiiztera.md.pmatrix.pushmatrix;

import java.awt.Color;
/**
 *
 * @author manuel
 */
public class Lumiere {
    public class ContextInfo
    {}
    private static int LUMIERE_COULEUR£UNIE = 0;
    private static int LUMIERE_COULEUR_DEGRADEE = 1;
    private static int LUMIERE_COULEUR_ANGULAIRE = 1;
    private int Type;
    public Color couleur;
    public Color couleur2;
    public double facteurAngulaire;
    public void type(int r)
    {
        Type = r;
    }
    public int type()
    {
        return Type;
    }

    public Color renduPoint(Point3D p, ContextInfo ci)
    {
        return null;
    }
    public Color renduTriangle(Point3D p, ContextInfo ci)
    {
        return null;
    }
}
